Here's a clip of the first level boss and an enemy I did (concept, modeling, texturing, rigging, animating) for Witch Hunt, the game that is currently a finalist in the ESA's E3 College Game Competition. The bear is wearing a saddle because Prince Charming rides him. I'll need to post some video from the game so you can see the procedural work I did on the bear. The prince also has a pretty cool procedural setup that bends his body in response to the movement of the bear.
I'll post more as soon as I get a chance!
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